weatherless...................62.37874% offense.......................51.20072% sand..........................30.12860% hyperoffense..................22.44075% balance.......................21.37169% sun...........................10.36050% multiweather.................. 6.55239% semistall..................... 2.69281% rain.......................... 2.31123% stall......................... 2.29402% sandoffense................... 1.86501% hail.......................... 1.43569% voltturn...................... 1.41822% trickroom..................... 1.10309% sunoffense.................... 1.06254% dragmag....................... 0.71474% hailoffense................... 0.55712% sandstall..................... 0.51660% rainoffense................... 0.23454% monotype...................... 0.20313% trickhail..................... 0.20155% tricksun...................... 0.17569% batonpass..................... 0.12071% gravity....................... 0.11405% tricksand..................... 0.09929% tailwind...................... 0.09609% monowater..................... 0.03624% trickrain..................... 0.03561% monoghost..................... 0.03551% monodragon.................... 0.02961% mononormal.................... 0.02646% monosteel..................... 0.02272% monobug....................... 0.01852% trapper....................... 0.01728% monofairy..................... 0.00945% monograss..................... 0.00833% sunstall...................... 0.00337% monoflying.................... 0.00311% monoice....................... 0.00258% monopoison.................... 0.00243% monofighting.................. 0.00199% monofire...................... 0.00196% monopsychic................... 0.00139% monorock...................... 0.00111% monoground.................... 0.00087% monodark...................... 0.00045% monoelectric.................. 0.00041% allweather.................... 0.00032% hailstall..................... 0.00014% rainstall..................... 0.00004% Stalliness (mean: -0.386) -2.0|# |#### -1.5|########### |################### -1.0|########################## |############################## -0.5|########################### |######################### 0.0|#################### |############### +0.5|########### |######### +1.0|#### |## +1.5|## |## +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%