weatherless...................83.94529% offense.......................44.00646% balance.......................26.54919% hyperoffense..................22.15705% sun........................... 8.20121% sand.......................... 5.80196% stall......................... 4.09926% semistall..................... 3.18804% trickroom..................... 1.68725% voltturn...................... 1.55370% rain.......................... 1.40496% hail.......................... 1.12256% sunoffense.................... 1.11807% choice........................ 0.74024% monotype...................... 0.69987% sandoffense................... 0.63437% sandstall..................... 0.61786% multiweather.................. 0.46043% hailoffense................... 0.42176% dragmag....................... 0.31634% monoice....................... 0.10972% monoflying.................... 0.09036% monopsychic................... 0.07035% monobug....................... 0.07002% monorock...................... 0.06961% monodragon.................... 0.06301% tricksun...................... 0.06108% mononormal.................... 0.06107% monofighting.................. 0.04661% monoelectric.................. 0.04334% tailwind...................... 0.04148% monowater..................... 0.03811% monograss..................... 0.03560% monodark...................... 0.03546% rainoffense................... 0.03017% monosteel..................... 0.02874% monofire...................... 0.02866% monoghost..................... 0.02319% monopoison.................... 0.02182% monofairy..................... 0.01762% monoground.................... 0.00438% sunstall...................... 0.00036% Stalliness (mean: -0.256) -2.0|##### |####### -1.5|############ |################ -1.0|################# |################## -0.5|############################## |######################### 0.0|####################### |################ +0.5|################ |############ +1.0|####### |#### +1.5|### |# +2.0|# | +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%