weatherless...................89.75415% offense.......................69.38210% balance.......................29.04374% sun........................... 3.39367% rain.......................... 3.27099% hail.......................... 2.33534% sand.......................... 1.60382% hyperoffense.................. 1.48517% multiweather.................. 0.35093% dragmag....................... 0.28105% tailwind...................... 0.10608% semistall..................... 0.08899% sunoffense.................... 0.04625% rainoffense................... 0.03570% voltturn...................... 0.02614% gravity....................... 0.02514% hailoffense................... 0.01508% trickroom..................... 0.01056% trapper....................... 0.00855% sandoffense................... 0.00704% monotype...................... 0.00402% monowater..................... 0.00201% batonpass..................... 0.00151% monopsychic................... 0.00101% monograss..................... 0.00050% monobug....................... 0.00050% Stalliness (mean: -0.200) -1.2|# |# -1.0|### |##### -0.8|######## |############ -0.6|################# |##################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|######################### |##################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%