weatherless...................89.72230% offense.......................69.35084% balance.......................29.08874% sun........................... 3.40592% rain.......................... 3.28750% hail.......................... 2.34844% sand.......................... 1.60932% hyperoffense.................. 1.47222% multiweather.................. 0.36599% dragmag....................... 0.28355% tailwind...................... 0.10953% semistall..................... 0.08820% sunoffense.................... 0.04871% rainoffense................... 0.03647% voltturn...................... 0.02420% gravity....................... 0.02091% hailoffense................... 0.01477% trickroom..................... 0.01116% trapper....................... 0.00836% sandoffense................... 0.00669% monotype...................... 0.00385% monowater..................... 0.00170% batonpass..................... 0.00079% monobug....................... 0.00076% monopsychic................... 0.00073% monograss..................... 0.00065% Stalliness (mean: -0.199) -1.2|# |# -1.0|### |##### -0.8|######## |############ -0.6|################# |##################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|######################### |##################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%