weatherless...................89.58007% offense.......................69.44270% balance.......................29.05589% sun........................... 3.34699% rain.......................... 3.31811% hail.......................... 2.44815% sand.......................... 1.65687% hyperoffense.................. 1.41280% multiweather.................. 0.34416% dragmag....................... 0.27056% tailwind...................... 0.11329% semistall..................... 0.08861% rainoffense................... 0.04923% sunoffense.................... 0.04007% gravity....................... 0.02364% hailoffense................... 0.01944% voltturn...................... 0.01554% trapper....................... 0.01491% trickroom..................... 0.01244% sandoffense................... 0.00372% monotype...................... 0.00208% monograss..................... 0.00128% monowater..................... 0.00053% monobug....................... 0.00026% batonpass..................... 0.00007% monopsychic................... 0.00000% Stalliness (mean: -0.199) -1.2|# |# -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################## |############################## -0.2|############################## |############################## 0.0|######################### |##################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%