weatherless...................89.66992% offense.......................69.11938% balance.......................29.48136% rain.......................... 3.18415% sun........................... 3.09838% hail.......................... 2.70091% sand.......................... 1.70810% hyperoffense.................. 1.34040% multiweather.................. 0.35561% dragmag....................... 0.21614% rainoffense................... 0.08895% tailwind...................... 0.06661% semistall..................... 0.05886% trickroom..................... 0.04964% sunoffense.................... 0.02922% hailoffense................... 0.02835% gravity....................... 0.02159% voltturn...................... 0.01478% trapper....................... 0.00473% monotype...................... 0.00128% monograss..................... 0.00124% sandoffense................... 0.00021% monowater..................... 0.00005% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: -0.197) -1.2|# |# -1.0|### |#### -0.8|####### |############ -0.6|################ |##################### -0.4|########################## |############################## -0.2|############################ |############################ 0.0|######################## |###################### +0.2|################ |############# +0.4|####### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.37%