weatherless...................58.41160% offense.......................46.36323% balance.......................41.37672% sun...........................13.71900% rain..........................11.43246% sand..........................10.68148% trickroom..................... 9.31941% hail.......................... 8.53648% hyperoffense.................. 6.89182% semistall..................... 4.31393% monotype...................... 4.09460% tailwind...................... 3.17851% multiweather.................. 2.52409% tricksun...................... 1.14902% stall......................... 1.05431% voltturn...................... 1.00340% sunoffense.................... 0.86150% monowater..................... 0.84700% trickhail..................... 0.84412% tricksand..................... 0.64851% choice........................ 0.61490% monoice....................... 0.57076% rainoffense................... 0.44158% sandoffense................... 0.43003% monofire...................... 0.40947% monoelectric.................. 0.36208% hailoffense................... 0.30540% monorock...................... 0.19376% mononormal.................... 0.18898% monofairy..................... 0.18672% trickrain..................... 0.18584% monopsychic................... 0.17946% monopoison.................... 0.17233% monoghost..................... 0.15251% monograss..................... 0.13782% monosteel..................... 0.13632% monobug....................... 0.12558% sandstall..................... 0.12145% dragmag....................... 0.11255% monofighting.................. 0.11208% monodark...................... 0.10804% rainstall..................... 0.08083% monoflying.................... 0.07822% monodragon.................... 0.07632% monoground.................... 0.06207% batonpass..................... 0.05972% sunstall...................... 0.05784% hailstall..................... 0.05204% trapper....................... 0.04217% allweather.................... 0.01939% gravity....................... 0.01717% Stalliness (mean: -0.050) |# -1.5|## |###### -1.0|########## |################# -0.5|######################## |############################## 0.0|############################## |############################# +0.5|##################### |############# +1.0|####### |#### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.50%