weatherless...................82.09049% offense.......................51.36410% balance.......................35.52916% trickroom..................... 9.18495% sun........................... 8.07662% hyperoffense.................. 6.57611% hail.......................... 4.93918% semistall..................... 4.58679% rain.......................... 2.74525% sand.......................... 2.50654% voltturn...................... 2.48380% monotype...................... 2.25645% stall......................... 1.94384% tailwind...................... 1.80175% tricksun...................... 0.71615% trickhail..................... 0.67068% monoelectric.................. 0.50585% sunoffense.................... 0.48312% batonpass..................... 0.46038% monoice....................... 0.38650% monopoison.................... 0.36944% multiweather.................. 0.35239% monowater..................... 0.32966% tricksand..................... 0.28419% sandstall..................... 0.18756% choice........................ 0.17051% hailstall..................... 0.14209% mononormal.................... 0.11368% monobug....................... 0.10799% monopsychic................... 0.10799% monorock...................... 0.10799% rainstall..................... 0.09662% monograss..................... 0.07389% dragmag....................... 0.06252% hailoffense................... 0.06252% monoflying.................... 0.06252% trickrain..................... 0.05115% monofighting.................. 0.05115% rainoffense................... 0.03979% gravity....................... 0.03410% monofire...................... 0.02842% monofairy..................... 0.01705% monodragon.................... 0.01137% sandoffense................... 0.00568% sunstall...................... 0.00568% monodark...................... 0.00568% monosteel..................... 0.00568% monoghost..................... 0.00568% trapper....................... 0.00568% monoground.................... 0.00568% Stalliness (mean: -0.075) -1.5|#### |### -1.0|########### |################ -0.5|####################### |############################## 0.0|######################### |################## +0.5|################# |########### +1.0|###### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%