weatherless...................81.09150% offense.......................52.53578% balance.......................35.13150% trickroom.....................11.53864% sun........................... 9.13877% hyperoffense.................. 7.03233% hail.......................... 5.26188% semistall..................... 3.57666% voltturn...................... 2.98273% sand.......................... 2.71054% tailwind...................... 2.10764% rain.......................... 2.09680% monotype...................... 1.94348% stall......................... 1.72374% trickhail..................... 0.93778% tricksun...................... 0.89656% sunoffense.................... 0.60224% monopoison.................... 0.42365% monoice....................... 0.39778% tricksand..................... 0.38734% monoelectric.................. 0.36972% batonpass..................... 0.36159% multiweather.................. 0.29631% sandstall..................... 0.25812% monowater..................... 0.21865% hailstall..................... 0.18386% choice........................ 0.13698% monorock...................... 0.11198% mononormal.................... 0.09039% monograss..................... 0.08425% monobug....................... 0.08410% hailoffense................... 0.06720% dragmag....................... 0.05954% trickrain..................... 0.05490% monoflying.................... 0.05406% gravity....................... 0.05143% monopsychic................... 0.04913% monofire...................... 0.02911% monofighting.................. 0.02146% rainstall..................... 0.01654% monofairy..................... 0.01383% rainoffense................... 0.01215% sandoffense................... 0.00854% monodragon.................... 0.00765% monoghost..................... 0.00737% monodark...................... 0.00541% monoground.................... 0.00538% sunstall...................... 0.00338% trapper....................... 0.00236% monosteel..................... 0.00064% Stalliness (mean: -0.112) -1.5|##### |### -1.0|########### |############### -0.5|####################### |############################## 0.0|######################## |################# +0.5|################# |########## +1.0|##### |### +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.60%