weatherless...................59.47544% offense.......................46.97431% hyperoffense..................28.36521% balance.......................22.09867% sand..........................18.93271% sun...........................18.79730% voltturn...................... 8.08111% rain.......................... 6.42103% sandoffense................... 4.72218% multiweather.................. 3.63318% semistall..................... 2.43473% trickroom..................... 2.32948% trickrain..................... 1.64605% sunoffense.................... 1.41673% tailwind...................... 0.72984% dragmag....................... 0.70357% rainoffense................... 0.67389% tricksun...................... 0.35680% monotype...................... 0.27830% monodragon.................... 0.27158% stall......................... 0.12708% tricksand..................... 0.09668% batonpass..................... 0.06288% sandstall..................... 0.00959% hail.......................... 0.00671% monoghost..................... 0.00527% hailoffense................... 0.00387% monopsychic................... 0.00146% gravity....................... 0.00074% trapper....................... 0.00001% sunstall...................... 0.00000% monowater..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.468) |## -1.5|####### |################## -1.0|############################## |################# -0.5|################## |#################### 0.0|######## |################ +0.5|###### |##### +1.0|####### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.64%