weatherless...................94.49242% offense.......................48.66965% balance.......................28.88175% hyperoffense..................16.38243% semistall..................... 3.58357% choice........................ 3.16261% voltturn...................... 2.56625% stall......................... 2.48259% sand.......................... 2.21545% trickroom..................... 1.95639% monotype...................... 1.41940% sun........................... 1.27908% rain.......................... 1.16844% hail.......................... 0.99574% hailoffense................... 0.29144% sandoffense................... 0.24016% sunoffense.................... 0.20778% mononormal.................... 0.18619% monowater..................... 0.18350% monoflying.................... 0.16731% monoghost..................... 0.15651% monodragon.................... 0.15111% monoground.................... 0.14302% multiweather.................. 0.13492% monopsychic................... 0.13223% tailwind...................... 0.10794% monosteel..................... 0.10524% monobug....................... 0.10254% monodark...................... 0.09175% monofire...................... 0.08635% monoice....................... 0.08365% monopoison.................... 0.07286% monofighting.................. 0.07016% monograss..................... 0.06746% dragmag....................... 0.06476% monorock...................... 0.06206% monofairy..................... 0.06206% monoelectric.................. 0.03508% trickhail..................... 0.02429% rainoffense................... 0.02159% tricksand..................... 0.01889% sandstall..................... 0.01619% tricksun...................... 0.01079% sunstall...................... 0.00810% hailstall..................... 0.00270% Stalliness (mean: -0.222) -2.0|# |## -1.5|###### |################# -1.0|##################### |###################### -0.5|############################ |############################## 0.0|########################### |##################### +0.5|################# |########## +1.0|###### |#### +1.5|## |## +2.0|# | +2.5| | +3.0| |# +3.5| more negative = more offensive, more positive = more stall one # = 0.46%