weatherless...................95.15608% offense.......................48.55337% balance.......................28.93229% hyperoffense..................16.41893% semistall..................... 3.66549% choice........................ 3.24327% voltturn...................... 3.00220% stall......................... 2.42993% trickroom..................... 2.40124% sand.......................... 2.04919% rain.......................... 1.07714% hail.......................... 0.94971% sun........................... 0.89224% monotype...................... 0.81352% hailoffense................... 0.37740% sandoffense................... 0.22310% sunoffense.................... 0.20652% monoground.................... 0.13829% multiweather.................. 0.10429% tailwind...................... 0.10352% monowater..................... 0.09567% mononormal.................... 0.08655% monopsychic................... 0.08182% monoflying.................... 0.08081% monodragon.................... 0.08032% monoghost..................... 0.07589% monobug....................... 0.07078% dragmag....................... 0.06201% monodark...................... 0.05365% monosteel..................... 0.05250% monofire...................... 0.04752% monopoison.................... 0.04216% monoice....................... 0.03609% monofighting.................. 0.03484% monofairy..................... 0.03004% monograss..................... 0.02985% monorock...................... 0.02587% trickhail..................... 0.01998% monoelectric.................. 0.01581% rainoffense................... 0.01570% tricksand..................... 0.01192% sandstall..................... 0.01034% tricksun...................... 0.00870% sunstall...................... 0.00518% hailstall..................... 0.00116% Stalliness (mean: -0.217) -2.0| |## -1.5|##### |################## -1.0|#################### |###################### -0.5|########################### |############################## 0.0|############################# |##################### +0.5|################ |########## +1.0|##### |#### +1.5|## |## +2.0|# | +2.5|# | +3.0| |# +3.5| more negative = more offensive, more positive = more stall one # = 0.46%