weatherless...................96.88698% offense.......................51.23771% balance.......................18.03801% hyperoffense..................17.16591% semistall..................... 7.46132% stall......................... 6.09705% trickroom..................... 3.28478% choice........................ 2.87468% voltturn...................... 1.75373% sand.......................... 1.13120% hail.......................... 1.05922% hailoffense................... 0.99632% rain.......................... 0.63212% sun........................... 0.30161% sunoffense.................... 0.11226% sandoffense................... 0.04522% dragmag....................... 0.01479% multiweather.................. 0.01034% monotype...................... 0.00987% tailwind...................... 0.00615% monoground.................... 0.00342% monopsychic................... 0.00194% monoghost..................... 0.00148% monowater..................... 0.00116% mononormal.................... 0.00103% monobug....................... 0.00082% monopoison.................... 0.00081% trickhail..................... 0.00058% monodragon.................... 0.00051% monograss..................... 0.00001% monoice....................... 0.00001% monofairy..................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% monoelectric.................. 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% rainoffense................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.156) -2.0| | -1.5|#### |################### -1.0|################ |############ -0.5|############################## |############################## 0.0|############ |########## +0.5|######## |##### +1.0|####### |### +1.5|#### |#### +2.0|# |# +2.5|# | +3.0|## | +3.5| more negative = more offensive, more positive = more stall one # = 0.59%