weatherless...................72.16722% balance.......................59.63338% sand..........................22.30451% offense.......................21.64707% semistall.....................14.04594% trickroom..................... 6.87602% voltturn...................... 4.57305% tailwind...................... 4.52278% stall......................... 3.71839% hail.......................... 3.24078% sun........................... 2.83665% multiweather.................. 1.22206% monotype...................... 0.95908% hyperoffense.................. 0.95522% sandstall..................... 0.77539% tricksand..................... 0.71738% rain.......................... 0.69418% tricksun...................... 0.30938% monosteel..................... 0.24364% mononormal.................... 0.16436% monopoison.................... 0.14502% monoflying.................... 0.09862% monobug....................... 0.08121% sandoffense................... 0.07928% sunstall...................... 0.07541% monorock...................... 0.06961% trickhail..................... 0.05414% hailstall..................... 0.05221% monoghost..................... 0.05027% dragmag....................... 0.04447% monowater..................... 0.04254% hailoffense................... 0.04061% sunoffense.................... 0.04061% monodragon.................... 0.03481% monopsychic................... 0.02900% monoground.................... 0.02514% monofighting.................. 0.02320% rainstall..................... 0.02320% monodark...................... 0.02127% monofairy..................... 0.01934% monoice....................... 0.01934% monograss..................... 0.01740% trickrain..................... 0.01740% monofire...................... 0.01547% monoelectric.................. 0.00773% gravity....................... 0.00193% Stalliness (mean: 0.445) |# -1.0|## |#### -0.5|######### |############### 0.0|############################ |############################## +0.5|############################## |####################### +1.0|##################### |############ +1.5|####### |### +2.0|# |## more negative = more offensive, more positive = more stall one # = 0.53%