weatherless...................62.82837% offense.......................59.94534% balance.......................25.49179% sun...........................23.84346% hyperoffense..................11.63060% rain..........................10.28510% sand.......................... 9.88995% multiweather.................. 8.12714% semistall..................... 2.04594% monotype...................... 1.89083% hail.......................... 1.85513% sunoffense.................... 1.28271% voltturn...................... 0.98481% stall......................... 0.88633% trickroom..................... 0.81985% dragmag....................... 0.81370% sandoffense................... 0.68937% rainoffense................... 0.61674% monodragon.................... 0.24866% tricksun...................... 0.23143% monowater..................... 0.17480% monoghost..................... 0.17234% monopsychic................... 0.16865% monoflying.................... 0.16865% choice........................ 0.15757% monosteel..................... 0.14895% tricksand..................... 0.14895% sunstall...................... 0.14649% monobug....................... 0.12679% monodark...................... 0.11695% monofire...................... 0.11448% mononormal.................... 0.11325% hailoffense................... 0.10956% monorock...................... 0.10710% monograss..................... 0.09602% monopoison.................... 0.07509% monoelectric.................. 0.07386% monoice....................... 0.07263% monoground.................... 0.05909% monofairy..................... 0.05909% monofighting.................. 0.05540% sandstall..................... 0.05170% rainstall..................... 0.01477% tailwind...................... 0.01231% hailstall..................... 0.01231% allweather.................... 0.00739% trickrain..................... 0.00616% trapper....................... 0.00616% Stalliness (mean: -0.297) |## -1.5|#### |######## -1.0|################ |######################### -0.5|############################# |############################## 0.0|###################### |################ +0.5|######### |###### +1.0|### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.58%