weatherless...................62.24627% offense.......................54.95886% balance.......................29.70990% sun...........................25.56621% hyperoffense..................11.33214% rain.......................... 8.60808% sand.......................... 8.45074% multiweather.................. 5.83162% semistall..................... 2.74227% monotype...................... 1.61939% sunoffense.................... 1.47970% voltturn...................... 1.42915% trickroom..................... 1.32838% hail.......................... 1.32691% stall......................... 1.25683% rainoffense................... 0.85858% sandoffense................... 0.55844% dragmag....................... 0.45705% tricksun...................... 0.38631% tricksand..................... 0.24543% sunstall...................... 0.20985% monodragon.................... 0.15180% monowater..................... 0.14951% monosteel..................... 0.14677% hailoffense................... 0.13327% monobug....................... 0.13023% monoflying.................... 0.12417% mononormal.................... 0.12024% monoghost..................... 0.11766% monopsychic................... 0.11143% monorock...................... 0.09535% monoice....................... 0.08770% monograss..................... 0.08461% sandstall..................... 0.08446% monodark...................... 0.08334% choice........................ 0.08195% monopoison.................... 0.07784% monofire...................... 0.07650% monoground.................... 0.06115% monoelectric.................. 0.05392% monofairy..................... 0.04808% monofighting.................. 0.03315% hailstall..................... 0.01987% allweather.................... 0.01233% trapper....................... 0.01031% trickrain..................... 0.00993% tailwind...................... 0.00448% rainstall..................... 0.00224% Stalliness (mean: -0.232) |# -1.5|#### |######### -1.0|################## |######################### -0.5|############################# |############################## 0.0|######################## |##################### +0.5|############ |########## +1.0|##### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.52%