weatherless...................59.45708% offense.......................49.95929% balance.......................35.89410% sun...........................31.40900% hyperoffense.................. 8.58666% sand.......................... 6.67031% rain.......................... 5.25616% semistall..................... 3.69927% multiweather.................. 3.32572% trickroom..................... 2.26483% stall......................... 1.86069% voltturn...................... 1.75993% sunoffense.................... 1.65917% monotype...................... 1.28413% tricksun...................... 0.71733% hail.......................... 0.66140% rainoffense................... 0.57175% tricksand..................... 0.44083% sunstall...................... 0.33132% sandoffense................... 0.24363% sandstall..................... 0.18524% dragmag....................... 0.14460% monowater..................... 0.12934% monoghost..................... 0.11813% mononormal.................... 0.09975% monosteel..................... 0.09221% monoelectric.................. 0.08072% monoground.................... 0.08060% monoice....................... 0.08005% monopoison.................... 0.07427% monorock...................... 0.07302% monodark...................... 0.07026% monobug....................... 0.06670% monograss..................... 0.06445% monopsychic................... 0.06047% hailoffense................... 0.06015% monofire...................... 0.05823% monoflying.................... 0.05701% monofairy..................... 0.04201% hailstall..................... 0.03509% monodragon.................... 0.03315% monofighting.................. 0.01691% trickrain..................... 0.01296% trapper....................... 0.01267% allweather.................... 0.01036% choice........................ 0.00794% tailwind...................... 0.00048% rainstall..................... 0.00002% Stalliness (mean: -0.114) |# -1.5|## |######## -1.0|################## |########################## -0.5|############################ |############################## 0.0|######################### |########################### +0.5|################ |############### +1.0|####### |#### +1.5|## |## +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%