weatherless...................89.73822% offense.......................46.53685% balance.......................36.46980% hyperoffense..................11.55842% hail.......................... 8.15007% semistall..................... 3.99254% voltturn...................... 3.72376% trickroom..................... 2.28370% stall......................... 1.44240% monotype...................... 1.04186% sun........................... 0.92934% rain.......................... 0.89902% choice........................ 0.71537% hailoffense................... 0.60343% sand.......................... 0.36556% monoice....................... 0.33349% tailwind...................... 0.32882% sunoffense.................... 0.27985% monobug....................... 0.16849% rainoffense................... 0.15742% monorock...................... 0.14809% monofighting.................. 0.10028% mononormal.................... 0.09678% monoflying.................... 0.07521% multiweather.................. 0.07288% monopsychic................... 0.05714% monodark...................... 0.05306% monoghost..................... 0.04839% monograss..................... 0.02915% monowater..................... 0.02740% monoelectric.................. 0.02682% monofire...................... 0.02332% monopoison.................... 0.02157% trickhail..................... 0.01866% hailstall..................... 0.01399% monodragon.................... 0.01049% monofairy..................... 0.01049% dragmag....................... 0.00933% trickrain..................... 0.00933% sandoffense................... 0.00875% swagplay...................... 0.00816% monosteel..................... 0.00816% monoground.................... 0.00525% sunstall...................... 0.00292% rainstall..................... 0.00233% trapper....................... 0.00175% tricksand..................... 0.00175% sandstall..................... 0.00058% tricksun...................... 0.00058% Stalliness (mean: -0.133) -2.0|## |## -1.5|##### |######### -1.0|############ |################ -0.5|######################### |############################## 0.0|############################# |######################## +0.5|################## |############ +1.0|####### |### +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%