weatherless...................88.40347% offense.......................43.53949% balance.......................39.24568% hyperoffense..................11.24839% hail..........................10.64574% voltturn...................... 5.87375% semistall..................... 4.07538% trickroom..................... 3.47547% stall......................... 1.89106% hailoffense................... 1.18234% monotype...................... 0.82828% choice........................ 0.72594% monoice....................... 0.63162% tailwind...................... 0.50213% rain.......................... 0.46768% sun........................... 0.39636% sunoffense.................... 0.20271% sand.......................... 0.12446% monofighting.................. 0.11694% rainoffense................... 0.09047% multiweather.................. 0.02169% monopsychic................... 0.01806% trickhail..................... 0.01704% dragmag....................... 0.01510% monodark...................... 0.01317% mononormal.................... 0.01311% monoghost..................... 0.00992% monorock...................... 0.00821% monoflying.................... 0.00743% monowater..................... 0.00648% monofire...................... 0.00557% monograss..................... 0.00534% swagplay...................... 0.00265% trickrain..................... 0.00185% hailstall..................... 0.00136% monobug....................... 0.00059% monopoison.................... 0.00037% monodragon.................... 0.00037% sandoffense................... 0.00036% trapper....................... 0.00011% monofairy..................... 0.00007% monoelectric.................. 0.00001% monoground.................... 0.00001% rainstall..................... 0.00000% tricksand..................... 0.00000% monosteel..................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.087) -2.0|## |### -1.5|##### |######## -1.0|########### |############# -0.5|####################### |############################# 0.0|############################## |########################## +0.5|################### |############## +1.0|######## |#### +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.50%