weatherless...................74.32863% offense.......................47.60921% balance.......................30.22021% hyperoffense..................14.53126% sand..........................13.08752% sun........................... 6.13220% voltturn...................... 6.01671% rain.......................... 4.73737% semistall..................... 4.60815% hail.......................... 3.51628% stall......................... 3.03117% monotype...................... 2.12335% trickroom..................... 1.96591% multiweather.................. 1.69866% sandoffense................... 1.03449% hailoffense................... 0.63821% sunoffense.................... 0.56729% dragmag....................... 0.39933% choice........................ 0.35625% sandstall..................... 0.33305% monowater..................... 0.28224% rainoffense................... 0.27943% monobug....................... 0.24574% mononormal.................... 0.17803% monoflying.................... 0.14450% monopoison.................... 0.13643% monofire...................... 0.12684% monoghost..................... 0.12111% monofairy..................... 0.11544% monodark...................... 0.11218% monoice....................... 0.10935% monosteel..................... 0.10899% monopsychic................... 0.10264% monodragon.................... 0.09612% monograss..................... 0.09467% monorock...................... 0.08829% monofighting.................. 0.08653% monoelectric.................. 0.08548% tricksand..................... 0.08489% sunstall...................... 0.06563% tailwind...................... 0.05057% rainstall..................... 0.04619% monoground.................... 0.04410% trickhail..................... 0.04058% tricksun...................... 0.02244% hailstall..................... 0.02237% allweather.................... 0.02111% trickrain..................... 0.01959% gravity....................... 0.01273% trapper....................... 0.00302% swagplay...................... 0.00086% fear.......................... 0.00005% trickfear..................... 0.00005% Stalliness (mean: -0.167) -2.0|# |### -1.5|######## |############ -1.0|################### |######################## -0.5|############################## |############################## 0.0|########################### |####################### +0.5|################# |############ +1.0|######## |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.44%