weatherless...................73.51089% offense.......................47.15898% balance.......................29.92742% sand..........................15.37869% hyperoffense..................14.95018% voltturn...................... 7.69200% sun........................... 5.03751% rain.......................... 4.82952% semistall..................... 4.65652% stall......................... 3.30690% hail.......................... 3.17987% trickroom..................... 2.61141% multiweather.................. 1.86224% sandoffense................... 1.20156% monotype...................... 1.13145% hailoffense................... 0.73688% dragmag....................... 0.47087% sunoffense.................... 0.41566% sandstall..................... 0.41491% choice........................ 0.31274% rainoffense................... 0.25533% monobug....................... 0.17911% monowater..................... 0.15901% tricksand..................... 0.10920% mononormal.................... 0.10832% monoflying.................... 0.08869% monofire...................... 0.06929% monopoison.................... 0.06279% monosteel..................... 0.06175% sunstall...................... 0.05910% monopsychic................... 0.05541% monoghost..................... 0.05220% monodark...................... 0.05193% trickhail..................... 0.05053% monofairy..................... 0.04982% monoice....................... 0.04966% monodragon.................... 0.04710% rainstall..................... 0.04384% tailwind...................... 0.04333% monoelectric.................. 0.04103% monofighting.................. 0.03676% monograss..................... 0.03513% monorock...................... 0.02961% trickrain..................... 0.02206% hailstall..................... 0.01815% monoground.................... 0.01765% tricksun...................... 0.01468% gravity....................... 0.01367% allweather.................... 0.01300% trapper....................... 0.00168% swagplay...................... 0.00056% fear.......................... 0.00003% trickfear..................... 0.00003% Stalliness (mean: -0.163) -2.0|# |### -1.5|######### |############ -1.0|#################### |####################### -0.5|############################# |############################## 0.0|########################### |####################### +0.5|################# |############ +1.0|######## |#### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%