weatherless...................85.13602% offense.......................43.97297% balance.......................36.76027% hyperoffense..................10.72656% semistall..................... 6.01723% sun........................... 5.42309% hail.......................... 5.10412% sand.......................... 3.97663% stall......................... 2.52297% trickroom..................... 2.09093% voltturn...................... 1.25038% monotype...................... 0.95429% rain.......................... 0.67127% hailoffense................... 0.55362% sunoffense.................... 0.46668% choice........................ 0.33465% multiweather.................. 0.26341% trickhail..................... 0.22485% mononormal.................... 0.22419% monoice....................... 0.11961% sunstall...................... 0.11373% sandstall..................... 0.10589% tricksand..................... 0.09477% monowater..................... 0.08105% monobug....................... 0.07255% monopsychic................... 0.07190% tricksun...................... 0.07059% monodragon.................... 0.06798% monofighting.................. 0.06340% monograss..................... 0.06209% monoelectric.................. 0.05948% monorock...................... 0.05294% monoghost..................... 0.05164% sandoffense................... 0.04902% rainoffense................... 0.03791% monopoison.................... 0.03333% monodark...................... 0.03203% monoflying.................... 0.03007% hailstall..................... 0.02745% dragmag....................... 0.02222% tailwind...................... 0.01895% monosteel..................... 0.01569% monofairy..................... 0.01438% monofire...................... 0.01307% monoground.................... 0.01307% trapper....................... 0.00588% rainstall..................... 0.00588% trickrain..................... 0.00458% Stalliness (mean: -0.055) -2.0|# |## -1.5|##### |######### -1.0|############## |#################### -0.5|######################### |############################# 0.0|############################## |########################## +0.5|##################### |############## +1.0|########## |####### +1.5|### |## +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%