weatherless...................84.74011% offense.......................42.47044% balance.......................36.60948% hyperoffense..................11.41178% semistall..................... 6.52817% sun........................... 5.44125% hail.......................... 5.39147% sand.......................... 4.37310% stall......................... 2.98012% trickroom..................... 2.19916% voltturn...................... 1.24393% hailoffense................... 0.75630% monotype...................... 0.46331% sunoffense.................... 0.43124% rain.......................... 0.41204% multiweather.................. 0.30119% trickhail..................... 0.26915% choice........................ 0.20268% sandstall..................... 0.13821% mononormal.................... 0.09980% tricksand..................... 0.09948% sunstall...................... 0.09006% monoice....................... 0.07745% tricksun...................... 0.06068% monobug....................... 0.04422% sandoffense................... 0.04268% monodragon.................... 0.03869% monowater..................... 0.03843% monofighting.................. 0.03309% monorock...................... 0.03223% monopsychic................... 0.02549% monoghost..................... 0.02527% monoelectric.................. 0.02515% dragmag....................... 0.02502% rainoffense................... 0.02414% hailstall..................... 0.02095% monopoison.................... 0.01491% monograss..................... 0.01296% tailwind...................... 0.01172% monoflying.................... 0.01028% monodark...................... 0.00888% monosteel..................... 0.00773% monofire...................... 0.00744% monoground.................... 0.00575% monofairy..................... 0.00317% trapper....................... 0.00205% rainstall..................... 0.00086% trickrain..................... 0.00082% Stalliness (mean: -0.042) -2.0|## |## -1.5|###### |########## -1.0|############### |##################### -0.5|######################### |############################# 0.0|############################## |########################### +0.5|###################### |############### +1.0|########## |######## +1.5|### |## +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%