weatherless...................84.73156% offense.......................39.84747% balance.......................34.62147% hyperoffense..................13.66087% semistall..................... 7.29653% hail.......................... 6.01465% sun........................... 4.82666% sand.......................... 4.58461% stall......................... 4.57367% trickroom..................... 1.93160% hailoffense................... 1.41196% voltturn...................... 1.23905% sunoffense.................... 0.42880% multiweather.................. 0.28411% trickhail..................... 0.21303% sandstall..................... 0.17282% rain.......................... 0.16249% monotype...................... 0.13612% choice........................ 0.09647% tricksand..................... 0.04480% sunstall...................... 0.04338% mononormal.................... 0.02713% monobug....................... 0.02382% monoice....................... 0.02289% tricksun...................... 0.02208% sandoffense................... 0.01841% dragmag....................... 0.01550% rainoffense................... 0.01143% hailstall..................... 0.00944% monorock...................... 0.00899% monodragon.................... 0.00891% monofighting.................. 0.00876% monoelectric.................. 0.00796% monowater..................... 0.00724% monoghost..................... 0.00662% monopsychic................... 0.00618% monoground.................... 0.00431% monosteel..................... 0.00394% monograss..................... 0.00375% monoflying.................... 0.00221% monofire...................... 0.00190% monodark...................... 0.00108% monopoison.................... 0.00080% monofairy..................... 0.00034% tailwind...................... 0.00025% rainstall..................... 0.00020% trapper....................... 0.00002% trickrain..................... 0.00002% Stalliness (mean: -0.023) -2.0|### |### -1.5|######## |############## -1.0|################# |####################### -0.5|############################ |############################## 0.0|############################## |############################ +0.5|######################## |################ +1.0|############# |########### +1.5|### |### +2.0|## |# +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%