weatherless...................87.25836% balance.......................32.39030% offense.......................31.76190% stall.........................12.65341% hyperoffense..................12.03400% semistall.....................11.16039% hail.......................... 5.77436% sand.......................... 4.26561% sun........................... 2.78990% hailoffense................... 2.53196% trickroom..................... 1.78916% voltturn...................... 1.40249% sunoffense.................... 0.34135% sandstall..................... 0.20553% multiweather.................. 0.17887% trickhail..................... 0.13107% rain.......................... 0.10271% choice........................ 0.05047% monotype...................... 0.04369% tricksand..................... 0.02471% sunstall...................... 0.01756% sandoffense................... 0.01306% mononormal.................... 0.01021% tricksun...................... 0.01004% monorock...................... 0.00810% hailstall..................... 0.00702% dragmag....................... 0.00568% monoice....................... 0.00486% monoground.................... 0.00471% monosteel..................... 0.00471% monobug....................... 0.00380% rainoffense................... 0.00369% monofighting.................. 0.00253% monodragon.................... 0.00236% monoghost..................... 0.00234% monoelectric.................. 0.00213% monograss..................... 0.00176% monowater..................... 0.00147% monopsychic................... 0.00088% monofire...................... 0.00040% monodark...................... 0.00023% monoflying.................... 0.00006% tailwind...................... 0.00005% monopoison.................... 0.00003% rainstall..................... 0.00003% monofairy..................... 0.00001% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.292) -2.0|###### |#### -1.5|####### |################ -1.0|############### |############################ -0.5|########################## |######################### 0.0|############################# |########################### +0.5|############################## |################### +1.0|###################### |####################### +1.5|###### |#### +2.0|###### |# +2.5|############# |## +3.0|##### more negative = more offensive, more positive = more stall one # = 0.31%