weatherless...................84.00763% offense.......................43.13760% balance.......................36.22422% hyperoffense..................13.26022% hail.......................... 5.86770% sun........................... 5.69148% semistall..................... 4.81038% sand.......................... 4.09530% stall......................... 2.56758% trickroom..................... 2.30689% voltturn...................... 1.32966% monotype...................... 1.00781% rain.......................... 0.74566% hailoffense................... 0.64371% choice........................ 0.49953% sunoffense.................... 0.47914% multiweather.................. 0.38448% trickhail..................... 0.31894% mononormal.................... 0.23302% sunstall...................... 0.14272% monopoison.................... 0.12962% sandstall..................... 0.12088% monowater..................... 0.11651% monoghost..................... 0.11068% monopsychic................... 0.09466% sandoffense................... 0.09029% tricksand..................... 0.08593% monofighting.................. 0.08301% monobug....................... 0.06117% tricksun...................... 0.05971% dragmag....................... 0.04660% monorock...................... 0.04660% monograss..................... 0.04515% rainoffense................... 0.04223% monoice....................... 0.03350% monoelectric.................. 0.03350% tailwind...................... 0.03058% monofairy..................... 0.02185% hailstall..................... 0.02039% monoflying.................... 0.01893% monodragon.................... 0.01748% monodark...................... 0.01602% monofire...................... 0.01456% monoground.................... 0.00728% monosteel..................... 0.00583% rainstall..................... 0.00583% trapper....................... 0.00291% trickrain..................... 0.00146% Stalliness (mean: -0.111) |# -2.0|## |### -1.5|####### |########## -1.0|############## |###################### -0.5|######################## |############################ 0.0|############################## |########################## +0.5|#################### |############### +1.0|######## |###### +1.5|## |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%