weatherless...................83.24384% offense.......................42.24712% balance.......................35.70526% hyperoffense..................13.94803% hail.......................... 6.38685% sun........................... 5.66321% semistall..................... 4.99092% sand.......................... 4.52149% stall......................... 3.10867% trickroom..................... 2.33090% voltturn...................... 1.32221% hailoffense................... 0.85764% rain.......................... 0.58899% monotype...................... 0.49236% sunoffense.................... 0.48603% trickhail..................... 0.41466% choice........................ 0.37883% multiweather.................. 0.37742% sandstall..................... 0.15486% sunstall...................... 0.14747% monopoison.................... 0.10494% mononormal.................... 0.07686% monowater..................... 0.07414% dragmag....................... 0.06071% sandoffense................... 0.05346% monofighting.................. 0.05166% tricksand..................... 0.04716% tricksun...................... 0.04406% monobug....................... 0.03449% monopsychic................... 0.03305% monoghost..................... 0.03022% rainoffense................... 0.02867% hailstall..................... 0.02496% monorock...................... 0.02048% monoice....................... 0.01805% monograss..................... 0.01802% tailwind...................... 0.01325% monoelectric.................. 0.01299% monoflying.................... 0.01090% monodragon.................... 0.00938% monofairy..................... 0.00707% monofire...................... 0.00561% monodark...................... 0.00522% rainstall..................... 0.00269% monoground.................... 0.00256% monosteel..................... 0.00208% trapper....................... 0.00163% trickrain..................... 0.00154% Stalliness (mean: -0.100) | -2.0|## |### -1.5|######## |########### -1.0|############### |####################### -0.5|######################### |############################ 0.0|############################## |########################## +0.5|#################### |################ +1.0|######### |####### +1.5|## |## +2.0|# |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%