weatherless...................82.75176% balance.......................37.01026% offense.......................31.71404% hyperoffense..................11.66727% stall.........................11.24195% semistall..................... 8.36648% sand.......................... 7.83189% hail.......................... 6.74954% sun........................... 2.63381% hailoffense................... 1.95182% voltturn...................... 0.93472% trickroom..................... 0.78439% sunstall...................... 0.19754% trickhail..................... 0.19251% sunoffense.................... 0.18326% dragmag....................... 0.16893% monotype...................... 0.16801% sandstall..................... 0.11458% rain.......................... 0.11098% multiweather.................. 0.07605% monopsychic................... 0.05798% monopoison.................... 0.04265% monofighting.................. 0.03933% choice........................ 0.01837% hailstall..................... 0.01545% monoice....................... 0.01401% tricksun...................... 0.00929% sandoffense................... 0.00488% mononormal.................... 0.00453% monowater..................... 0.00413% monoelectric.................. 0.00175% monoghost..................... 0.00175% monobug....................... 0.00152% tailwind...................... 0.00099% tricksand..................... 0.00039% monorock...................... 0.00025% rainoffense................... 0.00022% monograss..................... 0.00008% monodragon.................... 0.00003% monoflying.................... 0.00000% monofire...................... 0.00000% rainstall..................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.280) | -2.0|# |#### -1.5|########## |############ -1.0|########## |############################# -0.5|################### |###################### 0.0|##################### |################# +0.5|############################# |############################## +1.0|############### |################ +1.5|### |#### +2.0|### |#### +2.5|###### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.38%