weatherless...................86.71979% offense.......................64.47543% balance.......................21.77955% hyperoffense..................11.48738% sand.......................... 5.57769% hail.......................... 4.11687% voltturn...................... 2.32404% trickroom..................... 2.32404% rain.......................... 2.12483% monotype...................... 1.59363% sun........................... 1.59363% semistall..................... 1.32802% tailwind...................... 1.12882% stall......................... 0.92961% hailoffense................... 0.79681% rainoffense................... 0.46481% monofairy..................... 0.46481% monowater..................... 0.39841% monoflying.................... 0.39841% monoghost..................... 0.26560% sunoffense.................... 0.19920% monofire...................... 0.19920% mononormal.................... 0.13280% multiweather.................. 0.13280% monodragon.................... 0.13280% monograss..................... 0.06640% dragmag....................... 0.06640% monodark...................... 0.06640% monopsychic................... 0.06640% monofighting.................. 0.06640% choice........................ 0.06640% Stalliness (mean: -0.354) -1.5|## |############ -1.0|#################### |############################ -0.5|############################## |######################### 0.0|###################### |############## +0.5|####### |#### +1.0|##### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.59%