weatherless...................86.75695% offense.......................63.98937% balance.......................20.62092% hyperoffense..................13.05052% sand.......................... 5.69999% hail.......................... 3.91515% trickroom..................... 2.94795% voltturn...................... 2.69949% rain.......................... 2.62510% tailwind...................... 1.31564% stall......................... 1.26143% semistall..................... 1.07776% sun........................... 1.05816% monotype...................... 0.95469% hailoffense................... 0.84354% rainoffense................... 0.49215% monofairy..................... 0.32475% monowater..................... 0.30630% monoflying.................... 0.18024% sunoffense.................... 0.14274% monofire...................... 0.10716% monoghost..................... 0.09506% mononormal.................... 0.08724% multiweather.................. 0.05535% choice........................ 0.03893% monopsychic................... 0.03890% monofighting.................. 0.03890% monodark...................... 0.03887% monodragon.................... 0.03418% dragmag....................... 0.03194% monograss..................... 0.00718% Stalliness (mean: -0.383) -1.5|## |############# -1.0|####################### |############################## -0.5|############################# |#################### 0.0|#################### |############## +0.5|####### |#### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.59%