weatherless...................88.73562% offense.......................71.62697% balance.......................14.59606% hyperoffense..................11.76542% sand.......................... 5.87258% trickroom..................... 3.62595% rain.......................... 3.02354% voltturn...................... 2.68853% hail.......................... 1.99744% tailwind...................... 1.85013% stall......................... 1.46139% hailoffense................... 0.59556% semistall..................... 0.55016% sun........................... 0.37081% rainoffense................... 0.36836% monotype...................... 0.15484% monowater..................... 0.08416% mononormal.................... 0.04491% monofairy..................... 0.01909% sunoffense.................... 0.01771% monoghost..................... 0.00636% monoflying.................... 0.00032% monodragon.................... 0.00032% monograss..................... 0.00014% dragmag....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% choice........................ 0.00000% multiweather.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.475) -1.5|# |######### -1.0|######################## |############################## -0.5|##################### |########### 0.0|############## |#### +0.5|###### |# +1.0|### | +1.5| more negative = more offensive, more positive = more stall one # = 0.79%