weatherless...................92.54912% offense.......................45.41865% balance.......................37.56091% voltturn......................11.54436% hyperoffense..................10.24215% sand.......................... 4.73477% semistall..................... 4.36504% stall......................... 2.41326% sun........................... 1.21967% hail.......................... 1.03219% monotype...................... 0.90486% trickroom..................... 0.68946% rain.......................... 0.51272% dragmag....................... 0.40564% choice........................ 0.29947% hailoffense................... 0.22675% sandstall..................... 0.20834% sunoffense.................... 0.17858% monobug....................... 0.15557% monowater..................... 0.12887% monopoison.................... 0.08745% mononormal.................... 0.07241% monoflying.................... 0.06658% rainoffense................... 0.06106% monodark...................... 0.05861% monofighting.................. 0.05584% monorock...................... 0.05492% monodragon.................... 0.05186% tailwind...................... 0.04572% multiweather.................. 0.04541% monoice....................... 0.04480% monograss..................... 0.04418% trickhail..................... 0.03345% monosteel..................... 0.03068% monoground.................... 0.02792% monoghost..................... 0.02700% tricksun...................... 0.02639% monofire...................... 0.02608% monoelectric.................. 0.02271% sandoffense................... 0.02148% monopsychic................... 0.02117% monofairy..................... 0.02086% tricksand..................... 0.01657% gravity....................... 0.01105% hailstall..................... 0.00859% sunstall...................... 0.00614% rainstall..................... 0.00430% swagplay...................... 0.00215% trapper....................... 0.00123% Stalliness (mean: -0.081) -2.0|## |## -1.5|#### |####### -1.0|############ |################# -0.5|###################### |############################ 0.0|############################## |####################### +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.52%