weatherless...................92.21831% offense.......................43.14366% balance.......................35.99623% voltturn......................15.11754% hyperoffense..................13.20905% sand.......................... 5.66308% semistall..................... 3.99806% stall......................... 3.65298% hail.......................... 1.32212% dragmag....................... 0.94782% trickroom..................... 0.84504% hailoffense................... 0.72366% sun........................... 0.52083% rain.......................... 0.27862% sandstall..................... 0.25387% choice........................ 0.19245% monotype...................... 0.14572% sunoffense.................... 0.07560% monobug....................... 0.04037% rainoffense................... 0.03875% tailwind...................... 0.02491% gravity....................... 0.02424% monopoison.................... 0.02355% trickhail..................... 0.02195% monowater..................... 0.02108% monoice....................... 0.01153% tricksand..................... 0.00893% monorock...................... 0.00884% monoground.................... 0.00883% sandoffense................... 0.00874% tricksun...................... 0.00813% monodragon.................... 0.00731% hailstall..................... 0.00610% mononormal.................... 0.00562% monoflying.................... 0.00423% monofighting.................. 0.00313% monosteel..................... 0.00310% monoghost..................... 0.00294% multiweather.................. 0.00292% monodark...................... 0.00195% monopsychic................... 0.00191% monograss..................... 0.00147% monoelectric.................. 0.00132% monofairy..................... 0.00126% swagplay...................... 0.00111% monofire...................... 0.00063% trapper....................... 0.00005% rainstall..................... 0.00001% sunstall...................... 0.00001% Stalliness (mean: -0.097) -2.0|#### |### -1.5|##### |######## -1.0|############# |################ -0.5|#################### |############################# 0.0|############################## |####################### +0.5|################# |########## +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|## |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.51%