weatherless...................92.72503% offense.......................44.19598% balance.......................37.23789% voltturn......................12.73864% hyperoffense..................10.52673% semistall..................... 5.37056% sand.......................... 4.93553% stall......................... 2.66885% sun........................... 1.18302% trickroom..................... 0.82624% hail.......................... 0.74487% monotype...................... 0.70027% dragmag....................... 0.54691% rain.......................... 0.45068% choice........................ 0.33409% sunoffense.................... 0.16040% sandstall..................... 0.13066% rainoffense................... 0.09546% monobug....................... 0.08215% mononormal.................... 0.07355% monoice....................... 0.06885% hailoffense................... 0.06807% monopoison.................... 0.06651% monodark...................... 0.06025% monowater..................... 0.05790% monofire...................... 0.05477% monoflying.................... 0.05086% monorock...................... 0.04382% monosteel..................... 0.04225% monofighting.................. 0.03990% tailwind...................... 0.03912% multiweather.................. 0.03756% sandoffense................... 0.03677% monoground.................... 0.03599% tricksun...................... 0.03521% gravity....................... 0.03443% monoghost..................... 0.03443% tricksand..................... 0.03286% monopsychic................... 0.02426% trickhail..................... 0.02113% monoelectric.................. 0.01800% monodragon.................... 0.01565% monograss..................... 0.01017% monofairy..................... 0.00704% sunstall...................... 0.00313% hailstall..................... 0.00313% Stalliness (mean: -0.054) -2.0|#### |# -1.5|#### |######## -1.0|############ |################# -0.5|######################## |############################## 0.0|############################ |######################### +0.5|##################### |############# +1.0|######## |##### +1.5|### |# +2.0|# |# +2.5| |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.48%