weatherless...................92.84223% offense.......................43.21147% balance.......................36.70077% voltturn......................14.78116% hyperoffense..................11.58331% semistall..................... 5.48663% sand.......................... 5.05386% stall......................... 3.01782% trickroom..................... 1.07979% sun........................... 0.99006% hail.......................... 0.78857% dragmag....................... 0.66374% monotype...................... 0.40873% rain.......................... 0.35264% choice........................ 0.25767% rainoffense................... 0.13017% sunoffense.................... 0.12578% sandstall..................... 0.11573% hailoffense................... 0.08335% tricksun...................... 0.05385% tricksand..................... 0.04825% monopoison.................... 0.04709% monofire...................... 0.04641% sandoffense................... 0.04004% monobug....................... 0.03894% monowater..................... 0.03361% mononormal.................... 0.03170% tailwind...................... 0.03079% monodark...................... 0.02984% trickhail..................... 0.02946% monosteel..................... 0.02917% monoflying.................... 0.02723% multiweather.................. 0.02672% monorock...................... 0.02366% monopsychic................... 0.02311% monoice....................... 0.02297% monofighting.................. 0.02216% gravity....................... 0.01665% monoghost..................... 0.01545% monoground.................... 0.01496% monoelectric.................. 0.01344% monodragon.................... 0.00613% monograss..................... 0.00503% monofairy..................... 0.00309% hailstall..................... 0.00233% sunstall...................... 0.00105% Stalliness (mean: -0.058) -2.0|##### |## -1.5|#### |######### -1.0|############ |################## -0.5|####################### |############################## 0.0|########################### |######################## +0.5|###################### |############# +1.0|######### |##### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%