weatherless...................92.29431% offense.......................38.79840% balance.......................36.20154% voltturn......................17.95783% hyperoffense..................14.85329% sand.......................... 6.06872% semistall..................... 5.83452% stall......................... 4.31225% trickroom..................... 1.32399% dragmag....................... 1.19677% hail.......................... 0.97216% sun........................... 0.53754% sandstall..................... 0.16744% choice........................ 0.14571% rain.......................... 0.14291% sunoffense.................... 0.09337% hailoffense................... 0.09033% monotype...................... 0.06261% tricksand..................... 0.05938% rainoffense................... 0.05573% trickhail..................... 0.04684% sandoffense................... 0.03794% tricksun...................... 0.03074% monopoison.................... 0.02143% tailwind...................... 0.01608% multiweather.................. 0.01564% monodark...................... 0.01086% monosteel..................... 0.01075% gravity....................... 0.00395% monobug....................... 0.00357% monoelectric.................. 0.00352% monoground.................... 0.00225% monowater..................... 0.00215% monofire...................... 0.00209% monoflying.................... 0.00163% mononormal.................... 0.00144% monorock...................... 0.00119% monoice....................... 0.00092% hailstall..................... 0.00049% monodragon.................... 0.00039% monoghost..................... 0.00035% monopsychic................... 0.00022% monofighting.................. 0.00016% monograss..................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.063) -2.0|########### |## -1.5|##### |########### -1.0|############ |#################### -0.5|##################### |############################## 0.0|############################ |########################## +0.5|######################### |############# +1.0|######### |###### +1.5|##### |# +2.0|# |## +2.5|# |## +3.0|# | +3.5|# more negative = more offensive, more positive = more stall one # = 0.43%