weatherless...................93.87200% balance.......................34.04862% offense.......................32.02670% voltturn......................19.44098% hyperoffense..................17.76038% semistall..................... 8.08944% stall......................... 8.07486% sand.......................... 5.01936% dragmag....................... 1.20381% trickroom..................... 1.01313% hail.......................... 0.81910% sandstall..................... 0.35859% sun........................... 0.22275% rain.......................... 0.07240% choice........................ 0.05646% hailoffense................... 0.03058% rainoffense................... 0.02123% sandoffense................... 0.02022% monotype...................... 0.01610% tricksand..................... 0.01446% sunoffense.................... 0.01165% trickhail..................... 0.00703% monodark...................... 0.00561% multiweather.................. 0.00561% tailwind...................... 0.00533% monoelectric.................. 0.00301% monopoison.................... 0.00296% monosteel..................... 0.00241% monoground.................... 0.00057% monobug....................... 0.00052% monowater..................... 0.00029% tricksun...................... 0.00024% mononormal.................... 0.00021% monoice....................... 0.00019% monorock...................... 0.00015% monoflying.................... 0.00014% gravity....................... 0.00012% monoghost..................... 0.00003% monofire...................... 0.00003% hailstall..................... 0.00001% monodragon.................... 0.00001% monofighting.................. 0.00001% monograss..................... 0.00000% monopsychic................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.033) -2.0|######################## |##### -1.5|#### |########## -1.0|######### |#################### -0.5|################### |############################# 0.0|###################### |######################### +0.5|############################## |################ +1.0|######### |######## +1.5|############ |## +2.0|# |### +2.5|#### |#### +3.0|# | +3.5|## more negative = more offensive, more positive = more stall one # = 0.38%