balance.......................63.63301% weatherless...................62.77915% offense.......................30.07700% hail..........................15.24543% rain.......................... 8.66684% sand.......................... 8.58767% sun........................... 5.79169% semistall..................... 5.42726% trickroom..................... 2.16074% multiweather.................. 1.00884% tricksun...................... 0.56942% tailwind...................... 0.55192% hyperoffense.................. 0.53720% stall......................... 0.32554% monotype...................... 0.19555% tricksand..................... 0.13666% voltturn...................... 0.10500% dragmag....................... 0.08639% monowater..................... 0.06139% sunoffense.................... 0.06028% hailoffense................... 0.04000% rainoffense................... 0.03167% monoelectric.................. 0.03139% sandstall..................... 0.02889% batonpass..................... 0.01889% monoice....................... 0.01639% monobug....................... 0.01611% monopsychic................... 0.01583% trickrain..................... 0.01555% rainstall..................... 0.01111% monoghost..................... 0.01056% trickhail..................... 0.01028% sunstall...................... 0.01000% monofighting.................. 0.01000% mononormal.................... 0.00917% monofairy..................... 0.00861% monopoison.................... 0.00694% hailstall..................... 0.00639% allweather.................... 0.00583% monosteel..................... 0.00361% sandoffense................... 0.00306% monodark...................... 0.00278% monofire...................... 0.00167% monodragon.................... 0.00083% trapper....................... 0.00056% swagplay...................... 0.00028% gravity....................... 0.00028% monorock...................... 0.00028% Stalliness (mean: 0.241) -1.0|## |##### -0.5|########### |#################### 0.0|########################## |############################## +0.5|############################## |################### +1.0|########## |### +1.5|# more negative = more offensive, more positive = more stall one # = 0.64%