balance.......................57.99706% weatherless...................52.96535% offense.......................39.41601% sun...........................15.98912% sand..........................14.52576% rain..........................13.62137% hail.......................... 5.79212% trickroom..................... 4.09799% tailwind...................... 3.51273% multiweather.................. 2.83912% semistall..................... 1.81832% tricksun...................... 0.93364% hyperoffense.................. 0.68369% dragmag....................... 0.53803% voltturn...................... 0.47522% trickhail..................... 0.40632% tricksand..................... 0.22104% monotype...................... 0.17447% stall......................... 0.08491% trickrain..................... 0.05150% sandoffense................... 0.05094% gravity....................... 0.04978% sunoffense.................... 0.04764% monobug....................... 0.04604% monowater..................... 0.04493% rainoffense................... 0.02903% monodragon.................... 0.01963% monoelectric.................. 0.01938% sunstall...................... 0.01819% hailoffense................... 0.01699% trapper....................... 0.00930% sandstall..................... 0.00878% monoghost..................... 0.00711% monofire...................... 0.00699% monoice....................... 0.00569% mononormal.................... 0.00547% monopoison.................... 0.00536% hailstall..................... 0.00346% allweather.................... 0.00307% monorock...................... 0.00301% monopsychic................... 0.00294% monosteel..................... 0.00243% rainstall..................... 0.00236% monodark...................... 0.00221% batonpass..................... 0.00204% monograss..................... 0.00194% monoground.................... 0.00090% monofairy..................... 0.00025% monoflying.................... 0.00018% swagplay...................... 0.00007% Stalliness (mean: 0.105) | -1.0|# |#### -0.5|######### |###################### 0.0|############################# |############################## +0.5|################## |######### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.79%