balance.......................59.55859% weatherless...................53.22810% offense.......................38.24473% sun...........................18.78860% sand..........................14.91677% rain..........................12.34963% hail.......................... 4.44440% trickroom..................... 4.39215% multiweather.................. 3.71564% tailwind...................... 3.28729% semistall..................... 1.97488% tricksun...................... 0.88134% trickhail..................... 0.43446% dragmag....................... 0.38702% voltturn...................... 0.30875% hyperoffense.................. 0.17916% monotype...................... 0.11986% tricksand..................... 0.10918% monobug....................... 0.06514% gravity....................... 0.04847% stall......................... 0.04264% mononormal.................... 0.02401% sunstall...................... 0.01907% trickrain..................... 0.01536% monodragon.................... 0.01226% monowater..................... 0.00894% sunoffense.................... 0.00744% monofire...................... 0.00589% rainstall..................... 0.00572% sandoffense................... 0.00511% hailoffense................... 0.00494% rainoffense................... 0.00281% hailstall..................... 0.00269% monodark...................... 0.00110% monoelectric.................. 0.00091% monopoison.................... 0.00081% sandstall..................... 0.00053% monoghost..................... 0.00045% monoice....................... 0.00028% batonpass..................... 0.00006% monosteel..................... 0.00005% allweather.................... 0.00004% monopsychic................... 0.00001% trapper....................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% swagplay...................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.115) | -1.0| |## -0.5|######### |##################### 0.0|########################### |############################## +0.5|############### |####### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.87%