weatherless...................99.99082% balance.......................57.13840% offense.......................20.26393% semistall.....................15.77645% stall......................... 6.22176% trapper....................... 1.00836% batonpass..................... 1.00246% hyperoffense.................. 0.59946% sand.......................... 0.00489% sun........................... 0.00416% voltturn...................... 0.00154% monotype...................... 0.00060% dragmag....................... 0.00029% monoelectric.................. 0.00022% mononormal.................... 0.00015% monoflying.................... 0.00015% rain.......................... 0.00013% monopoison.................... 0.00012% monobug....................... 0.00008% monofighting.................. 0.00002% monowater..................... 0.00001% monograss..................... 0.00000% monoice....................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.517) -1.0|# | -0.5|###### |########## 0.0|################# |############################## +0.5|################# |################## +1.0|############## |########### +1.5|### |##### +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.74%