weatherless...................65.62815% balance.......................41.69200% offense.......................26.01783% sand..........................22.31948% semistall.....................16.13078% rain.......................... 9.45641% stall......................... 8.90905% voltturn...................... 8.10759% sandstall..................... 7.93592% hyperoffense.................. 7.25033% monotype...................... 3.62470% sun........................... 3.08630% dragmag....................... 1.89603% multiweather.................. 1.47409% monodragon.................... 1.33502% mononormal.................... 1.13783% choice........................ 1.07190% hail.......................... 0.98376% monodark...................... 0.78997% monoghost..................... 0.78997% rainoffense................... 0.61125% batonpass..................... 0.61125% sunoffense.................... 0.61125% sandoffense................... 0.36189% monograss..................... 0.36189% monopoison.................... 0.36189% monoground.................... 0.36189% Stalliness (mean: 0.332) -2.0|###### |#### -1.5|## |### -1.0|##### |########## -0.5|################# |#################### 0.0|############################## |############################ +0.5|################## |####################### +1.0|##################### |############### +1.5|######## |############# +2.0| |## +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.43%