weatherless...................53.94618% offense.......................41.64161% balance.......................33.68912% sand..........................19.81359% rain..........................19.18220% hyperoffense..................14.72489% semistall..................... 5.91551% sun........................... 5.26909% stall......................... 4.02886% voltturn...................... 3.38996% dragmag....................... 3.05923% hail.......................... 2.34516% choice........................ 2.03698% monotype...................... 2.01443% rainstall..................... 1.36049% rainoffense................... 1.34546% sandoffense................... 1.14251% trickroom..................... 0.90198% sandstall..................... 0.63891% hailstall..................... 0.57877% sunoffense.................... 0.54119% monoflying.................... 0.48106% multiweather.................. 0.42844% sunstall...................... 0.25556% monofighting.................. 0.23301% monowater..................... 0.22550% monodragon.................... 0.21046% tricksand..................... 0.20295% gravity....................... 0.17288% monopsychic................... 0.17288% monofire...................... 0.16536% monoground.................... 0.13530% monosteel..................... 0.07517% monopoison.................... 0.06765% mononormal.................... 0.06013% monodark...................... 0.05262% hailoffense................... 0.05262% monoelectric.................. 0.05262% monobug....................... 0.04510% monoghost..................... 0.03758% monograss..................... 0.03007% monoice....................... 0.03007% trapper....................... 0.01503% tailwind...................... 0.00752% trickrain..................... 0.00752% monorock...................... 0.00752% Stalliness (mean: -0.100) |# -2.0|## |##### -1.5|###### |################# -1.0|################### |############################ -0.5|############################# |############################## 0.0|########################## |############################# +0.5|######################## |################## +1.0|########## |####### +1.5|##### |#### +2.0|## |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%