weatherless...................35.40033% balance.......................35.08256% offense.......................34.32861% rain..........................29.68362% sand..........................25.58696% hyperoffense..................18.96999% semistall..................... 7.80658% sun........................... 6.57325% voltturn...................... 5.07253% dragmag....................... 4.37266% stall......................... 3.81227% rainoffense................... 2.95960% hail.......................... 2.93065% choice........................ 2.79237% sandoffense................... 1.94731% monotype...................... 1.60079% monoflying.................... 1.41237% sunstall...................... 0.95267% trickroom..................... 0.83416% rainstall..................... 0.71142% hailstall..................... 0.56356% sandstall..................... 0.53319% sunoffense.................... 0.43531% hailoffense................... 0.18372% multiweather.................. 0.16925% monopsychic................... 0.08610% monofighting.................. 0.05508% trapper....................... 0.04370% tricksand..................... 0.02251% monoelectric.................. 0.02195% monowater..................... 0.01323% gravity....................... 0.00629% monodragon.................... 0.00564% tailwind...................... 0.00487% monoground.................... 0.00193% monosteel..................... 0.00137% monodark...................... 0.00135% monopoison.................... 0.00084% monoghost..................... 0.00061% mononormal.................... 0.00024% monofire...................... 0.00008% monobug....................... 0.00004% monograss..................... 0.00001% monoice....................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.095) |# -2.0|## |####### -1.5|########## |########################## -1.0|################ |######################### -0.5|######################### |######################### 0.0|############### |############################## +0.5|####################### |######################### +1.0|############## |######### +1.5|###### |#### +2.0|# |# +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.37%