weatherless...................75.87176% balance.......................38.62676% offense.......................37.85835% sand..........................18.94310% semistall.....................10.01558% hyperoffense.................. 8.47695% voltturn...................... 8.02774% stall......................... 5.02236% sun........................... 3.93989% rain.......................... 2.46595% dragmag....................... 1.45196% multiweather.................. 1.31604% trickroom..................... 0.94474% sandstall..................... 0.78880% monotype...................... 0.48518% sandoffense................... 0.43033% sunoffense.................... 0.35377% sunstall...................... 0.30394% choice........................ 0.21368% monobug....................... 0.16292% hail.......................... 0.09754% monorock...................... 0.08705% tailwind...................... 0.07218% rainoffense................... 0.06978% monowater..................... 0.06416% monosteel..................... 0.03606% monoflying.................... 0.03133% monofire...................... 0.02699% tricksand..................... 0.02176% monodark...................... 0.01587% monoghost..................... 0.01563% rainstall..................... 0.01422% monoground.................... 0.01296% mononormal.................... 0.00936% monopsychic................... 0.00723% gravity....................... 0.00631% monoelectric.................. 0.00516% monofighting.................. 0.00425% monopoison.................... 0.00241% monodragon.................... 0.00207% monoice....................... 0.00142% monograss..................... 0.00136% hailoffense................... 0.00055% monofairy..................... 0.00010% hailstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.128) |#### -1.5|##### |###### -1.0|########### |############## -0.5|####################### |############################ 0.0|############################## |######################### +0.5|############################## |############## +1.0|################### |####### +1.5|####### |###### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%