weatherless...................75.39876% balance.......................39.46725% offense.......................34.31220% sand..........................22.57558% semistall.....................11.81429% hyperoffense..................10.04632% voltturn...................... 9.42860% stall......................... 4.35994% sun........................... 3.28199% dragmag....................... 2.67702% multiweather.................. 1.96633% sandstall..................... 1.83841% trickroom..................... 0.91817% rain.......................... 0.68091% sandoffense................... 0.23946% choice........................ 0.20297% monotype...................... 0.07620% tailwind...................... 0.06200% monorock...................... 0.03429% hail.......................... 0.02927% rainoffense................... 0.01247% monoflying.................... 0.01035% tricksand..................... 0.00652% monofire...................... 0.00614% monowater..................... 0.00578% sunstall...................... 0.00574% monobug....................... 0.00550% monoground.................... 0.00472% sunoffense.................... 0.00461% rainstall..................... 0.00382% monoghost..................... 0.00309% gravity....................... 0.00261% monodark...................... 0.00184% monosteel..................... 0.00121% monoelectric.................. 0.00089% monopsychic................... 0.00087% mononormal.................... 0.00068% monopoison.................... 0.00045% monofighting.................. 0.00028% monodragon.................... 0.00011% monoice....................... 0.00010% monograss..................... 0.00005% hailoffense................... 0.00002% monofairy..................... 0.00000% hailstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.147) |#### -1.5|##### |###### -1.0|############ |############## -0.5|################### |######################## 0.0|##################### |#################### +0.5|############################## |############# +1.0|###################### |####### +1.5|##### |### +2.0|# | +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.47%