weatherless...................91.47483% offense.......................51.28093% hyperoffense..................31.27646% balance.......................11.82807% sun........................... 6.10172% semistall..................... 3.77369% monotype...................... 3.66157% sand.......................... 2.25840% stall......................... 1.84086% sunoffense.................... 1.70151% monosteel..................... 1.00164% monoflying.................... 0.59265% mononormal.................... 0.55155% monoghost..................... 0.47187% monofairy..................... 0.46519% monopsychic................... 0.33373% hail.......................... 0.28157% monofire...................... 0.25874% monofighting.................. 0.23122% sunstall...................... 0.20550% monodragon.................... 0.18881% monorock...................... 0.17090% monograss..................... 0.15905% sandoffense................... 0.13963% multiweather.................. 0.13865% monobug....................... 0.13423% monoice....................... 0.12419% monoground.................... 0.10225% monowater..................... 0.09496% dragmag....................... 0.07474% monodark...................... 0.07348% monopoison.................... 0.05252% monoelectric.................. 0.04397% hailoffense................... 0.02498% rain.......................... 0.02214% sandstall..................... 0.01194% hailstall..................... 0.00496% rainoffense................... 0.00200% batonpass..................... 0.00018% rainstall..................... 0.00002% voltturn...................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.584) | -2.0|### |#################### -1.0|############################## |############################# 0.0|############## |####### +1.0|##### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.89%