weatherless...................69.85297% offense.......................36.70638% balance.......................28.82991% sun...........................17.68718% stall.........................17.30653% voltturn......................13.34950% hyperoffense..................10.80603% rain.......................... 7.32468% semistall..................... 6.35115% trickroom..................... 6.08374% sand.......................... 3.85008% sandstall..................... 3.08087% rainstall..................... 2.86550% hail.......................... 1.85994% monotype...................... 1.37164% sunoffense.................... 1.07410% multiweather.................. 0.57486% monoflying.................... 0.52685% monoelectric.................. 0.45950% hailoffense................... 0.36210% choice........................ 0.34318% monodark...................... 0.25999% rainoffense................... 0.19540% tricksun...................... 0.08727% sandoffense................... 0.06769% monoground.................... 0.04412% dragmag....................... 0.02512% monorock...................... 0.02498% monodragon.................... 0.01421% monofire...................... 0.01400% monofairy..................... 0.00969% monopsychic................... 0.00816% monobug....................... 0.00529% monowater..................... 0.00452% trickrain..................... 0.00312% monoice....................... 0.00113% monosteel..................... 0.00107% monoghost..................... 0.00044% monograss..................... 0.00002% mononormal.................... 0.00001% monopoison.................... 0.00000% sunstall...................... 0.00000% monofighting.................. 0.00000% tailwind...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.402) -2.0|## |####### -1.0|############## |############################## 0.0|############################ |############ +1.0|####################### |###### +2.0|##### |## +3.0|################ |# +4.0| | more negative = more offensive, more positive = more stall one # = 0.68%