weatherless...................71.51604% offense.......................33.38241% balance.......................30.09018% hyperoffense..................20.60915% sun...........................16.87869% voltturn......................14.18674% stall......................... 8.65678% semistall..................... 7.26148% rain.......................... 6.55646% sand.......................... 3.53506% sunoffense.................... 3.37021% monotype...................... 2.47275% hail.......................... 2.28019% rainstall..................... 2.01586% hailoffense................... 1.48580% sandoffense................... 1.28455% multiweather.................. 0.76645% trickroom..................... 0.76446% monosteel..................... 0.65185% dragmag....................... 0.44255% mononormal.................... 0.36926% monodark...................... 0.24040% monowater..................... 0.20279% monoelectric.................. 0.16833% rainoffense................... 0.16515% monopsychic................... 0.12381% choice........................ 0.11390% monofire...................... 0.11132% monopoison.................... 0.10358% monofighting.................. 0.09828% monoghost..................... 0.08966% monofairy..................... 0.08955% sunstall...................... 0.06712% trickrain..................... 0.05743% monograss..................... 0.05498% monobug....................... 0.05490% monodragon.................... 0.04976% monoice....................... 0.04375% sandstall..................... 0.02551% tricksun...................... 0.02226% tricksand..................... 0.01191% monoflying.................... 0.01067% monorock...................... 0.01032% trapper....................... 0.00079% monoground.................... 0.00003% tailwind...................... 0.00000% Stalliness (mean: -0.018) -2.0|# |####### -1.5|########################### |################### -1.0|############# |############### -0.5|############################# |####################### 0.0|############################ |############################## +0.5|############### |################### +1.0|######### |########## +1.5|##### |### +2.0|# |#### +2.5|#### |### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.37%