weatherless...................74.22155% balance.......................32.89004% offense.......................23.54498% hyperoffense..................18.38156% voltturn......................18.12929% semistall.....................16.43252% sun...........................15.96068% stall......................... 8.75090% rain.......................... 5.64492% sand.......................... 3.76606% sunoffense.................... 2.99106% rainstall..................... 2.86295% sandoffense................... 2.63854% monotype...................... 1.91707% hail.......................... 0.81588% monosteel..................... 0.71888% trickroom..................... 0.52789% hailoffense................... 0.51426% multiweather.................. 0.40909% mononormal.................... 0.21457% dragmag....................... 0.17404% monowater..................... 0.14072% monofighting.................. 0.13682% monodark...................... 0.13501% monofire...................... 0.08534% monodragon.................... 0.08049% monofairy..................... 0.08011% monopoison.................... 0.06686% monoghost..................... 0.06353% sunstall...................... 0.06240% rainoffense................... 0.05123% monograss..................... 0.05102% monopsychic................... 0.04414% choice........................ 0.04258% monobug....................... 0.04199% monoice....................... 0.03421% sandstall..................... 0.02069% monoelectric.................. 0.02064% trickrain..................... 0.01703% tricksun...................... 0.00764% monoflying.................... 0.00175% monorock...................... 0.00099% tricksand..................... 0.00045% trapper....................... 0.00006% monoground.................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.188) -2.0|# |## -1.5|########################### |################### -1.0|########### |########## -0.5|######################## |########### 0.0|######################### |########################### +0.5|##################### |############################ +1.0|############# |############################## +1.5|#### |#### +2.0| |#### +2.5|######## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.36%